#9 – Water Temple
Not as difficult as a good few people seem to find it, but just as tedious as everyone makes out. The water raising/lowering gimmick of the level is perhaps the least enjoyable thing about Ocarina of Time that you HAVE to do to get through the story of the game. Oh well, I like the Dark Link fight.
#8 – Inside Jabu Jabu’s Belly
Ocarina of Time doesn’t seem to do water dungeons very well, does it? Anyway, the big positive of this dungeon is the aesthetic, the setting. You’re inside a large fish, if that isn’t unique, I don’t know what is. Gameplay-wise, it isn’t very fun thanks to having to carry Ruto around.
#7 – Shadow Temple
I guess I just don’t consider this to be interesting or unique enough, or even memorable. Still, it’s hardly a chore to play, and I don’t mind having to use the lens of truth to get around, it’s just kind of forgettable, and no swordfights with lizard-men are going to help that.
#6 – Inside the Great Deku Tree
This dungeon is everything it needs to be as the first of the game. The structure is simple, the enemies are unlikely to threaten, and everything that needs to be done to get through (like jumping into webs and such) isn’t difficult to figure out.
#5 – Dodongo’s Cavern
Probably the first time we get to see how fun exploring can be in this game, well, in a dungeon anyway. If you can’t wait to bomb some dodongos, you’re in luck! Because this dungeon has them and they’re just waiting for be bombed, same goes for the giant lizard monster you fight.
#4 – Ganon’s Castle
Very straight forward for a final dungeon. But I like that – I like how it’s segmented, being made to go through each room and all that. The simplicity serves for a nice little breather before you fight Ganon, with the only crappy part being the bit where you escape with Zelda.
#3 – Forest Temple
The most recent time I played this, there were a few surprising head-scratching moments. This is weird because I’m completely aware of how non-threatening the forest temple is. I really love the music, I love the layout of the whole thing, with the outdoor portions. I’m just not a huge fan of the ghost-related parts, other than that, lots of fun, with a unique boss fight (Phantom Ganon).
#2 – Fire Temple
I hate how you can fall and be forced to go through most of the dungeon again, but the fire temple is a solidly-designed dungeon otherwise. It’s really enjoyable to try to go through it faster than you go through other temples, with most obstacles having a healthy balance between slightly difficult and simplistic.
#1 – Spirit Temple
That temple you play as a child and an adult. I really like how the mirror shield is implemented in this temple, this and other small gimmicks it has are very fun. I love the music as well, it has a lot of personality, much like the dungeon itself. Man, those statue miniboss things will beat the shit out of you if you’re not careful, and the boss will be tricky if you don’t know what you’re doing, but overall, the spirit temple is a blast.